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Title: knuckles from APW Post by: rhiadd on December 23, 2007, 09:04:03 PM dropped for us tonight from the archon:
Legion's choking grasp: 163-180 damage, 2.15 delay +15 str, +11 vit +68 damage rating, +27 crit hit red text name (will try to get a pic later) Title: Re: knuckles from APW Post by: rhiadd on December 24, 2007, 12:08:00 AM here it is.
Title: Re: knuckles from APW Post by: Fujitsu on December 24, 2007, 09:54:36 AM For a 79 dps weapon, its kinda upseting
Arazamus - 17 str dex, (69.23 dps) 129-142 Handwraps of striking - 13 str, 9 dex, 4 vit 71 hp , (65dps)141-156 dmg I mean its definatly the most dmg, but its other stats seem lacking. No hp, no dmg proc, no dex, less str then a heroic fist wrap thats quested Overall its upsetting, It reminds me of eq1 in the velious days where you had to pick stats OR resists.... dmg OR stats etc Title: Re: knuckles from APW Post by: Xenophon on December 24, 2007, 11:43:21 AM It kinda looks like it may be a weapon targeted more at disciples than monks.
Title: Re: knuckles from APW Post by: rhiadd on December 24, 2007, 11:54:55 AM It is still the entry wing, so presumably better weapons later on. Also we don't know what the base damage of a legendary level 53 1h weapon is, so don't know if some of the bonuses include a bonus to the damage, same way that striking works.
Anyone recommend a good offhand weapon to go with it? Title: Re: knuckles from APW Post by: Swang on December 24, 2007, 03:03:02 PM Looks good to me, ignore dps, the numbers 163-180 are the ones which matter. Aside from that 1.84 damage rating is also adding to proc damage as well as melee damage so yeah i wouldn't grumble!
Title: Re: knuckles from APW Post by: Fujitsu on December 24, 2007, 04:26:01 PM i know we are only looking at dmg numbers which is why i use hand wraps of striking in game atm, because they are the most dmg of all weapons for dual wielders.
That being said i was more upset at the stats then the dmg. Some hp and a better proc still would have been nice. I just dont see that being a lvl 53 legendary weapon, comparing it to lvl 44 heroics, id mark it as t6 heroic, and on the low side at that, being as id expect t6 fist wraps of striking to have more hp/dex/str/vit and the same overall dmg. Yeah i know its entry wing, i just think this whole assigning a max point value on items is wacky, legendary items never seem as good as they should be, they should be well better then heroic, but it seems most of the "points" go into upgrading the color of its name and very little into the stats. Title: Re: knuckles from APW Post by: Swang on December 25, 2007, 06:19:15 AM Yeah i hear what ya saying, Fujitsu and your quite right this is an entry Mob.
I can tell you all now from what i have Seen of it so far The Place is Massive and i mean HUGE and its little wonder it took so long to finish it. I can see this being a good 4-6 Months raiding to fully kit a raid out with the new Armour sets, and thats with a for a hard core guild! Raiding 5-6 Nights a week. Title: Re: knuckles from APW Post by: Draxs on January 31, 2008, 08:31:55 AM For a 79 dps weapon, its kinda upseting Arazamus - 17 str dex, (69.23 dps) 129-142 Handwraps of striking - 13 str, 9 dex, 4 vit 71 hp , (65dps)141-156 dmg I mean its definatly the most dmg, but its other stats seem lacking. No hp, no dmg proc, no dex, less str then a heroic fist wrap thats quested Overall its upsetting, It reminds me of eq1 in the velious days where you had to pick stats OR resists.... dmg OR stats etc They are actually very nice, just not as nice for Monks as they are for Discs. I don't think they were designed specificaly with Monk in mind as much as they were for discs. Title: Re: knuckles from APW Post by: Simonson on January 31, 2008, 04:05:52 PM Almost every quest reward i can remember for monk/disc is "balanced" out for damage and healing, i mean has Str + vit on.
Puts us at a huge disadvantage over rogue's dagger rewards for example, you can bet that doesnt have Int on for example. Wish the devs would stop being lazy mofos and make stuff specifically good for pure dmg, and pure healer. :buck2: Title: Re: knuckles from APW Post by: Fujitsu on January 31, 2008, 04:22:28 PM Yeah our guild got the rogue dagger last night http://vanguard.xanadu-community.com/items.php?page=viewItem&id=222
lets compare that to our version Rogue Dagger ---- Monk fist from se 81.86 ------------------------81.90 159-194 (2.15)--------------164-181 (2.1) 101hp/118crit/104 melee dmg --------------------11 con/20dex/94 crit 5% chance to proc 1k dmg nuke, that life taps for 300------------------5% chance to life sap for up to 1k?? Droped from an easy 2 groupable entrance wing mob ----------- senetar in the cartheon wing I guess if u ignore the fact that ours has SNARF stats compared to rogues they are about even. That also depends on the proc actually doing 1k life tap ( i think i get the next one that drops but thats at least a week away before i can confirm) Title: Re: knuckles from APW Post by: Dany on February 01, 2008, 05:26:35 AM Almost every quest reward i can remember for monk/disc is "balanced" out for damage and healing, i mean has Str + vit on. Puts us at a huge disadvantage over rogue's dagger rewards for example, you can bet that doesnt have Int on for example. Wish the devs would stop being lazy mofos and make stuff specifically good for pure dmg, and pure healer. :buck2: imho - Even with the balancing act between disc and monks on weapons SOE is doing - wouldn’t our abilities as monks verse the disc abilities make the dmg given on these "balanced" weapons higher dmg/dps for us due to the abilities we have to use the weapon? And Disciples would manipulate the part of the "balanced" weapon geared to their abilities. So I dont see any disadvantage in our weapons Verses Rogues honestly...unless the devs are just out right pushing massive high dps stats on rogue weapons and not on monk/disc Title: Re: knuckles from APW Post by: Draxs on February 01, 2008, 07:02:56 AM Yeah our guild got the rogue dagger last night http://vanguard.xanadu-community.com/items.php?page=viewItem&id=222 lets compare that to our version Rogue Dagger ---- Monk fist from se 81.86 ------------------------81.90 159-194 (2.15)--------------164-181 (2.1) 101hp/118crit/104 melee dmg --------------------11 con/20dex/94 crit 5% chance to proc 1k dmg nuke, that life taps for 300------------------5% chance to life sap for up to 1k?? Droped from an easy 2 groupable entrance wing mob ----------- senetar in the cartheon wing I guess if u ignore the fact that ours has SNARF stats compared to rogues they are about even. That also depends on the proc actually doing 1k life tap ( i think i get the next one that drops but thats at least a week away before i can confirm) The heal is anywhere between 1k to 1500, as well as increases your Jin by 1. If the parsers are correct it seems it does more damage than it lifetaps. I was told it was hitting anywhere from 2k-4k damage on the mob and only returning partials to me (1k to 1500ish). Also it buffs strength for like 6 seconds, I think it's +20. I'm just not real sure what the concerns are honestly, it's a really nice weapon. Now as far as the legionaires choking grasp. That is a decent weapon too and drops off an entry wing boss. It is completely appropriate for the effort to obtain it as well IMO. Yes it has Vitality on it does not make it useless for monks. Title: Re: knuckles from APW Post by: Fujitsu on February 01, 2008, 07:17:15 AM Just that ours drops off a significantly harder mob and has worse stats.
11con/20 dex/94crit is crap compared to 118 crit/104 melee dmg/101hp. Theirs drops off a t1 mob ours is a t2/t3 mob. Dont get me wrong the proc and dmg itself are fine, but id trade the dex and con for melee dmg and melee acc in a heart beat. Raid buffed i sit at 900 str/dex/con 550 int, i dont need more stats, i need more crit/meleedmg/accuracy If you want to see the real beaf, compare OUR t1 fist to their t1 dager. Title: Re: knuckles from APW Post by: Simonson on February 01, 2008, 07:06:04 PM imho - Even with the balancing act between disc and monks on weapons SOE is doing - wouldn’t our abilities as monks verse the disc abilities make the dmg given on these "balanced" weapons higher dmg/dps for us due to the abilities we have to use the weapon? And Disciples would manipulate the part of the "balanced" weapon geared to their abilities. So I dont see any disadvantage in our weapons Verses Rogues honestly...unless the devs are just out right pushing massive high dps stats on rogue weapons and not on monk/disc I was in no way saying a disc using the same weapon would have the same dps. I got a nice knuckle from Archon, has +Vitality on it...seems such a waste, you can bet rogue's would be in uproar if a dagger dropped with Vitality on. Maybe they can "balance" daggers so they are good for sorcs aswell as rogues, then i'd be happy ^^ As much as i need vitality for energy regen...oh wait... Oh well the +0.0001 extra speed i get from the vitality is useful :P:P Title: Re: knuckles from APW Post by: Pusur on February 13, 2008, 03:36:43 PM There is no doubt monks have been screwed over so hard in apw gearwise. Seen armor and weapons from most mobs in there now + a few links from other sites from basement. Have yet to see a weapon worth bidding on in apw. I see lots of really cute hammers and axes. One of them is a 1hander with 310 max dmg. Monks get the finger and has to get those skanky knuckles at best. They could at least have made the senator claws a lifetap weapon..... Its really sad. Not even a decent 2hander so far that ive seen. Add to that.....most medium armor that drops is healerarmor.... :idiot2:
Im saving dkp at least cause there is S H I T and nothing to spend it on :P /finger back at soe Title: Re: knuckles from APW Post by: Fujitsu on February 13, 2008, 05:01:21 PM 1) Senator claws ARE a life tap weapon that LT for up to1k and add jin
http://vanguard.xanadu-community.com/items.php?page=viewItem&id=268 2) We get a fabled weapon that adds lifetap/endurance/energy (to defensive target) when it procs http://www.imagehosting.com/out.php/i1477509_vgclient2007123020270191.jpg And the weapon your refering to is an axe which has the best MAX hit but its minimum hit is way lower. Look at the average hit (min+max/2) if you want to compare them. Although our fabled fist does need to be uped in dmg and stats, it should be way better then that axe (aka 2-3 more dps, more dmg modifier etc) http://vanguard.xanadu-community.com/items.php?page=viewItem&id=127 legendary knuckle - - - Fabled Knuckle - - - Legendary axe avg dmg 172 - - - 180 - - - 222 For monks to get the same average dmg hit we would have to litterally add +60 dmg to minimum and maximum dmg hits on the legendary claw, and 50 on the fabled. 1) I know the fist weapons are faster 2) i know they are fixing auto attack so faster weapons and melee haste are "more valuable" *However people neglect that 90% of dps comes from skills and the top dmg weapon is the best one 99.9999% of the time. 3) Is 0.55 seconds slower really merit a weapon to be 50 more dps then a same teir weapon? Even if auto attack and haste worked, wed just be hitting weak and fast. Title: Re: knuckles from APW Post by: Simonson on February 13, 2008, 05:42:23 PM There is no doubt monks have been screwed over so hard in apw gearwise. Seen armor and weapons from most mobs in there now + a few links from other sites from basement. Have yet to see a weapon worth bidding on in apw. I see lots of really cute hammers and axes. One of them is a 1hander with 310 max dmg. Monks get the finger and has to get those skanky knuckles at best. They could at least have made the senator claws a lifetap weapon..... Its really sad. Not even a decent 2hander so far that ive seen. Add to that.....most medium armor that drops is healerarmor.... :idiot2: Agree 100%, even some of the "legendary" class specific armor from ore/mold is worse than crafted/quested lol wth?Im saving dkp at least cause there is S H I T and nothing to spend it on :P /finger back at soe Title: Re: knuckles from APW Post by: Draxs on February 14, 2008, 08:04:31 AM The auto attack fix might very well mean more to us than any other class seeing as we get our secret damage per attack. I would not dismiss fast weapons and haste so early. Maybe once we see it in action many views will change.
Title: Re: knuckles from APW Post by: RhoShan on February 14, 2008, 08:23:40 AM it's that 'Might' part that both fills me with hope, and makes me think... enjoy it while it lasts...
Title: Re: knuckles from APW Post by: Draxs on February 14, 2008, 09:03:50 AM There is no doubt monks have been screwed over so hard in apw gearwise. Seen armor and weapons from most mobs in there now + a few links from other sites from basement. Have yet to see a weapon worth bidding on in apw. I see lots of really cute hammers and axes. One of them is a 1hander with 310 max dmg. Monks get the finger and has to get those skanky knuckles at best. They could at least have made the senator claws a lifetap weapon..... Its really sad. Not even a decent 2hander so far that ive seen. Add to that.....most medium armor that drops is healerarmor.... :idiot2: Agree 100%, even some of the "legendary" class specific armor from ore/mold is worse than crafted/quested lol wth?Im saving dkp at least cause there is S H I T and nothing to spend it on :P /finger back at soe I honestly did not think a single piece of the legendary was worse than any of the crafted. I was full crafed cavaliers jagged and am now only 2 items short of full Legendary (BP/Legs). Which items specificaly were you reffering to that are better than the legendary class set? Title: Re: knuckles from APW Post by: Pusur on February 14, 2008, 11:35:15 AM The mold armor is no doubt better than crafted armor. But thats about it....nothing else really worth looking for in apw. Dont mention the clicky shuriken pouch please:) I know its a good drop but nothing i need as i have wardship clicky which is better imo....adds fire resist and has better range. Range > damage on shurikens.
Title: Re: knuckles from APW Post by: Draxs on February 15, 2008, 07:32:54 AM Yeah, the mold armor is the best for monk in APW in most all slots.
The Dragon has atleast 1 slot that is better and is a substantial upgrade to our mold in said slot. But yeah, that's all I have seen. I like it that way though. I preffer the look of the set gear so I am glad it is the best stats. So i don't have to have such mismatched gear. Title: Re: knuckles from APW Post by: Swang on February 15, 2008, 08:56:21 AM The way i see it is that the 7 peice set bonus is the way to go. And is worth it alone for the Celerity Bonus proc!
That leaves us 2 slots free for alternative raid mob Armour. Although i have to agree, I have yet to see the Monk "Whos Ya Daddy " weapon. Maybe it will come from this dragon? maybe from another GU4 Raid Mob? Who knows,? at the moment its nothing worth getting uptight about. Title: Re: knuckles from APW Post by: Simonson on February 15, 2008, 06:24:37 PM I honestly did not think a single piece of the legendary was worse than any of the crafted. I was full crafed cavaliers jagged and am now only 2 items short of full Legendary (BP/Legs). Which items specificaly were you reffering to that are better than the legendary class set? The APW Mold arms: http://vanguard.xanadu-community.com/images/items/45.gifCrafted arms: http://vg.curse.com/database/items/details/934830/ ...granted less ac/hp but a good deal more crit, and "general" crit, not just melee. So melee+secrets+ranged Flare Totem: http://vg.curse.com/database/items/details/1350849/ ...as harmonious i'd take this over both the others :S Title: Re: knuckles from APW Post by: Fujitsu on February 15, 2008, 06:41:39 PM arms are by far the worst piece, but i would say a full suit of 7 pieces of this stuff is well worth it.
you may lose some crit from main armor, but you gain an uber fist of celerity proc (ala double dmg) and theres other items in apw that easily bring you back to the crit cap Title: Re: knuckles from APW Post by: Fujitsu on February 22, 2008, 12:55:09 PM Just thought id add a note
5 pieces = 5% chance to proc fist of celerity (duration 10s) My test toon has the full suit and i can honestly say 5 pieces is plenty, the 7 piece reward is lame. Parts you cant really replace cause the class set is the best for that slot, some of them like the helm have alternativse that drop in apw, but for the most part are far inferior to our class set. Belt, gloves, helm, boots, legs, wrist slots you can replace without losing anything arms -- siliasaurus are probably the best imho, although there are 4 droped in apw to pick from chest -- crafted bp from apw/jagurns droped bp (not that the crafted bp is only slightly better, but id still take it) shoulder -- kotasoth shoulders (+11 end and +dmg rating) Title: Re: knuckles from APW Post by: Kivik on February 22, 2008, 03:20:50 PM Kota also has a bad ass pair of boots"boots of Blackness".worn effect is +5pct evade and increase runspeed
stats are 163 ac, 17 str,34 dex,102 hp,+22 Melee evasion(0.59%),+77 Damage rating(2.08%)---yes straight Damage..not just melee rating. Title: Re: knuckles from APW Post by: Fujitsu on February 22, 2008, 07:52:24 PM yeah ill post pictures later tonight, nookie time then ill pop on test and get the ss of the ideal set of monk gear ;-p
Title: Re: knuckles from APW Post by: Swang on February 23, 2008, 09:27:13 AM Kota also has a bad ass pair of boots"boots of Blackness".worn effect is +5pct evade and increase runspeed stats are 163 ac, 17 str,34 dex,102 hp,+22 Melee evasion(0.59%),+77 Damage rating(2.08%)---yes straight Damage..not just melee rating. I saw another Monk on Halgar with these Boots, tells be they dropped from Zaygius! Title: Re: knuckles from APW Post by: Kivik on February 23, 2008, 09:51:46 AM The boots i saw were on test when they popped the basement vendor so it is likely that zay drops them.
Title: Re: knuckles from APW Post by: Pusur on February 28, 2008, 02:39:59 AM 1) Senator claws ARE a life tap weapon that LT for up to1k and add jin http://vanguard.xanadu-community.com/items.php?page=viewItem&id=268 2) We get a fabled weapon that adds lifetap/endurance/energy (to defensive target) when it procs http://www.imagehosting.com/out.php/i1477509_vgclient2007123020270191.jpg And the weapon your refering to is an axe which has the best MAX hit but its minimum hit is way lower. Look at the average hit (min+max/2) if you want to compare them. Although our fabled fist does need to be uped in dmg and stats, it should be way better then that axe (aka 2-3 more dps, more dmg modifier etc) http://vanguard.xanadu-community.com/items.php?page=viewItem&id=127 legendary knuckle - - - Fabled Knuckle - - - Legendary axe avg dmg 172 - - - 180 - - - 222 For monks to get the same average dmg hit we would have to litterally add +60 dmg to minimum and maximum dmg hits on the legendary claw, and 50 on the fabled. 1) I know the fist weapons are faster 2) i know they are fixing auto attack so faster weapons and melee haste are "more valuable" *However people neglect that 90% of dps comes from skills and the top dmg weapon is the best one 99.9999% of the time. 3) Is 0.55 seconds slower really merit a weapon to be 50 more dps then a same teir weapon? Even if auto attack and haste worked, wed just be hitting weak and fast. Actually the senator enforcer is the only somewhat good upgrade for monks in APW. The crafted leg weapon is a disc weapon sadly. Yeah just got my 5 piece combo last night....the celerity proc rocks no doubt but the 7 piece combo is totally lame :idiot2: Title: Re: knuckles from APW Post by: Fujitsu on February 28, 2008, 06:02:38 AM the crafted weapon is fabled
its got the highest dual wield dmg of any monk weaopn in game and if you target yourself you get a self heal thats all i needed to know to sign me up ;-p
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