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Title: Dragon Monk skills at 50 Post by: Chunli on March 28, 2007, 10:43:35 AM Images when hovering over the skills for a Dragon Monk at 50:
Title: Re: Dragon Monk skills at 50 Post by: Kagekiri on March 28, 2007, 11:50:16 AM Chunli,
/bow You are da man. Thanks for posting this for us. KageKiri <humble Dragon Monk Disciple> Title: Re: Dragon Monk skills at 50 Post by: Ryoku on March 28, 2007, 03:24:35 PM Aye, very informative.
I'm only level 30 (really not rushing whatsoever to level, if you can blame me) and I'm very perplexed as to why several of our Dragon attacks are on 5-10 minute timers? I've been using the same damn attacks for what 15 levels now and the only real new attacks we get are on long ass timers when they're not even really that good to begin with? What gives with that? Meh, I for one am not in favor of high cooldown attacks, I think if anything scale the effect of the attack so it can be used at least every minute or just remove the damn thing altogether. Long cooldown attacks = zZzZz Title: Re: Dragon Monk skills at 50 Post by: Riot on March 28, 2007, 03:26:21 PM I don't like long cooldowns either. I always feel like they're "special" and I shouldn't use them unless I really need to, thus they end up going untouched most of the time. I would rather have more useful no-cooldown attacks.
Title: Re: Dragon Monk skills at 50 Post by: Ryoku on March 28, 2007, 03:27:31 PM My thoughts exactly, Riot.
Title: Re: Dragon Monk skills at 50 Post by: Ninbei on March 28, 2007, 06:31:50 PM Offensive skills should have short timers like 30secs or at least 1minute. 30minute timers should be reserved for really really powerful skills. Secret of Celerity barely fits the description of "really really powerful". Barely. Tiger Pounce, Trapping Mantis Claw, Northwind whatever line should all have reuse timers reduced so they can be used relatively frequently, similar to thousand fists.
I'd hate to use the same flying kick combo again and again and again and again at level50 still. Title: Re: Dragon Monk skills at 50 Post by: Shengyi Tsung on March 28, 2007, 10:51:33 PM I think palm explodes the heart should have a chain where if the first 2 (three finger strike, hammer fist) only deal like 100 damage each, palm explodes the heart shoudl deal 10k easy and be put on a 1 minute refresh. just my opinion. Kinda sucks to get to lvl 50 and realize the abilities you have since the 20s are as good as its gonna get.
Title: Re: Dragon Monk skills at 50 Post by: Ryoku on March 28, 2007, 11:35:30 PM I think palm explodes the heart should have a chain where if the first 2 (three finger strike, hammer fist) only deal like 100 damage each, palm explodes the heart shoudl deal 10k easy and be put on a 1 minute refresh. just my opinion. Kinda sucks to get to lvl 50 and realize the abilities you have since the 20s are as good as its gonna get. Exactly, how in the hell is it intended that throughout almost 30 levels up until 50 you have the chains that will do the most damage from your class? That makes absolutely 0 sense and I refuse to believe that's intended. Title: Re: Dragon Monk skills at 50 Post by: Chunli on March 29, 2007, 07:59:21 AM If someone gets Reed In the Wind 3 before I do, could you post a screenshot of the skill tooltip and I can add it to the pics? I have to work all day so I do not know when exactly I will be home to go exploring.
Title: Re: Dragon Monk skills at 50 Post by: Jaxinor on March 29, 2007, 09:07:28 AM If someone gets Reed In the Wind 3 before I do, could you post a screenshot of the skill tooltip and I can add it to the pics? I have to work all day so I do not know when exactly I will be home to go exploring. I'll try to do that. I have a pretty good idea where it is going to be found. I am the sux and posting screenies though, lol. Title: Re: Dragon Monk skills at 50 Post by: Chunli on March 29, 2007, 09:10:30 AM Well if you have a phorobucket account (or anywhere to host it really) just PM a link to the pic it to me. Take the screenshot, edit it to show only the tooltip, save as a JPEG, then upload it to the host. Or you can email the full screenshot to me, I am pretty sure my e-mail is in my profile.
Title: Re: Dragon Monk skills at 50 Post by: Gulgash on April 20, 2007, 11:26:44 AM Quinn, is this worthy of pasting? I know that I, for one, often go scrolling back through the posts looking for this thread.
Title: Re: Dragon Monk skills at 50 Post by: Khana Kopnisien on April 21, 2007, 09:30:43 AM I have a couple of questions...
Buffs 1) Iron Skin - what's the duration? 2) Aspect of the Spirit Dragon - does this grant levitation, as the description says "<snip> rising off the ground <snip" 3) Secret of Transcendence - how much is the proc damage? What's the damage increase? For 12 Jin and 10 mins recast, does this increase damage output per hit by 700-1k as one would expect? Attacks 1) Nerve Strike 1... huh? This one never gets upgraded? Does it still work on mobs your level? Counters and more 1) Dragon Sweep its Tail - does this one really deal fixed damage, independent of weapon damage, or is the tooltip bugged? 2) Soaring Leap - How does this great jump thing actually work? Aums 1) Aum Ti - is the duration also 1 hour? 2) Aum Kor - melee haste seems useless. Is the 25%¨refresh haste useful? For 10 Jin... I hope so. Title: Re: Dragon Monk skills at 50 Post by: Leishiu on April 21, 2007, 10:25:50 AM I have a couple of questions... Buffs 1) Iron Skin - what's the duration? 2) Aspect of the Spirit Dragon - does this grant levitation, as the description says "<snip> rising off the ground <snip" 3) Secret of Transcendence - how much is the proc damage? What's the damage increase? For 12 Jin and 10 mins recast, does this increase damage output per hit by 700-1k as one would expect? 1) 15 seconds. Puts your mitigation to 65% (the cap) 2) Yes, but it grants invisibility to your defensive target - but regardless you'll get the levitation and illusion that you're invisible (if you gave it to another) which might get you into trouble into you figure that out (or read this!). 3) 5% damage increase, procs are about 150 damage (according to tooltip). However, it's bugged and lasts a full minute (like all transcendance). Why it's on a 10 minute timer? Well, it dosen't appear to have to much reason, but seems pretty consistant with the general tested level of monks. ~ Quote Attacks 1) Nerve Strike 1... huh? This one never gets upgraded? Does it still work on mobs your level? As long as the mob isn't immune, it will land. Quote Counters and more 1) Dragon Sweep its Tail - does this one really deal fixed damage, independent of weapon damage, or is the tooltip bugged? 2) Soaring Leap - How does this great jump thing actually work? 1) Yes - the tooltip is correct. 2) You jump forward. Accelerates you quite nicely if done midjump. Fluff skill really, but has it's uses getting around. Quote Aums 1) Aum Ti - is the duration also 1 hour? 2) Aum Kor - melee haste seems useless. Is the 25%¨refresh haste useful? For 10 Jin... I hope so. 1) Yes. 2) Well, it lasts an hour, so the jin cost isn't that much of an issue (seeing you need to meditate anyhow). Refresh haste has it's uses if you're keen on using a lot of skills that involve reuses - and since it (apperently) stacks with psionist refresh and bard, you can about halve the reuse timers. Title: Re: Dragon Monk skills at 50 Post by: Khana Kopnisien on April 22, 2007, 04:12:10 PM Thanks a lot for the info :)
Title: Re: Dragon Monk skills at 50 Post by: Kinshasa on April 23, 2007, 08:13:56 AM yes this was so helpful and i agree that it should be stickied
Title: Re: Dragon Monk skills at 50 Post by: Riot on April 23, 2007, 08:25:58 AM Yes I realize this isn't really the best place for this, but it seems like not many people check out the Equipment section where I posted this earlier.... Basically I'm trying to figure out which will give more damage for a Dragon monk at level 50. Here's what I posted before:
So then, what's going to do more overall damage for us Dragon Monks: Graystone Bladestaff of Purification http://vg-en.curse-gaming.com/database/items/details/1391287/graystone-bladestaff-of-purification/ OR Hand of the God King http://vg-en.curse-gaming.com/database/items/details/1350038/hand-of-the-god-king/ and another similar DPS h2h weapon such as another Hand of the God King... I assume if I paired this with an Aluul's Claw it would heavily outweigh the bladestaff. If I had 2 Hand of the God Kings for instance, would it be like 53 DPS and then half of that for offhand, so about 26.5 DPS, for a total of about 80 DPS all together? I guess with faster speed there will be more autoattacks, but it just doesn't seem that autoattacks really matter much at all in this game.... Title: Re: Dragon Monk skills at 50 Post by: Moridan on April 23, 2007, 11:30:04 PM Good quiestion Riot. I have never been a fan of 2h weapons. I just dont think our skills, without the typical 400% weapon damage bonuses, makes the higher damage of a 2 handed weapon more effective then dual wielding. At lvl 50, I can do an extra 70-80 per strike with Iron Hands, another 200-300 per strike with one of the secrets going, and another 63 per strike with Frenzied Symbiot (now stacks with Iron Hands). To me, the more times I can attack the better.
As for the weapon choice, I found that two Hands of the God King gives the same combined DPS rating as the Hand in main and the Afrit weapon in the off. I am waiting for the upgraded, upgraded version to be released. :D
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