Vanguard Monks

General Topics => Vanguard General => Topic started by: Faust on March 09, 2007, 11:45:17 AM



Title: Char Sheet SPEED
Post by: Faust on March 09, 2007, 11:45:17 AM
I always like that the char sheet listed the actual DPS for our char, making it easier to select the currenltly best setup, but when I was in twenties I noticed that my lvl 20 2h had consistently higher DPS then my level 28 2h.

Oh yeah, I heard of the anti-twink code, but am I twinkedat level 28 with a lvl 28 weapon (both were blue, the level 20 had a lower DPS listed then the lvl 28, but the char sheet continued to show that the level 20 with higher DPS. The difference between the two was the level 20 was a slower, and with it came a  higher damage range) So, I began to wonder: Is the listed speed ignored for 2H weapons?

I am for now just focusing on the speed breakdown and the impact it has on the DPS numbers.

Unarmed
Main Hand: Average ( Main Hand Attack Range)*2.0[CONSTANT]= DPS
Off Hand: Average (Main Hand Attack Range/2)*2.0[CONSTANT] = DPS

Dual Wield:
Main Hand: Average ( Main Hand Attack Range)*actual listed mainhand weapon speed = DPS
Off Hand: Average (Main Hand Attack Range/2)*actual listed offhand weapon speed = DPS

2 Hand Weapons
Average (Attack Range)*2.0[CONSTANT]=DPS

Preliminary Conclusions:
Dual Wield
It is my understanding that the speed is added, and then broken down to 75% or 25%? But that number was tweaked sometime in January(66% and 34%?)? Could someone give me the correct current breakdown?

Either way, the char sheet DPS is not taking this into consideration. It is giving you DPS number using the actual speed of weapon to list the DPS instead of using a percentage of the speed sum.

2Hand:
Regardless of weapon skill, weapon spec or actual speed of weapon, the listed char sheet DPS is always based on 2.0 speed. So, harder hitting weapons will always look better DPS wise, but you might have a cigarette break between each swing. This is when I started to wonder if DPS (Damage per SECOND) has somewhere become DPS ==Damage per SWING?

[note: The only time I saw that this was not the case when the monk had haste enhancements.]

So, the questions that I have:
Is my math faulty? Or am I overlooking something?**
Is the damage and dps listed on our char sheet correct or bugged?
Is using the char sheet to select the best weapon setup a guide or really a bad idea?

And here is my main concern:
If the char sheet numbers are flawed, are the numbers displayed independent from the actual combat calculation, or is that flaw also in the combat math?


**Weapon skill is how skilled I am with the weapon, and it only effects Hits/Misses?
**Weapon spec when maxed applies 10% damage, but has no impact on actual Speed?