Vanguard Monks

Monk Discussion => Monk General => Topic started by: Teno on February 16, 2007, 05:25:44 PM



Title: Kick of the Heavens 1
Post by: Teno on February 16, 2007, 05:25:44 PM
dinged 22, got the ability, went to try it out, but it replaced flying kick on my reaction bar. Logging on now i am able to do the ability 1 then it is replaced by the kick of heavens again. Anyone else have this issue. I had DroxUI, but I went back to defaults still and im still having the issue.

Also is nerve pinch an out of combat ability on purpose? So if im not mistaken we can only do it to mobs that are non-aggro?


Title: Re: Kick of the Heavens 1
Post by: Ninbei on February 16, 2007, 06:09:41 PM
Sorry no idea about the problem u're having.. mine works pretty well.

The "intended" way to use Nerve Strike is to agro the mob(s) first, FD, and then suddenly strike one of the mobs to stun him.  Probably designed so we can FD pull a bit easier.


Title: Re: Kick of the Heavens 1
Post by: Vazerai Mordorus on February 16, 2007, 07:34:25 PM
I had this problem with my thunder fists I, when I used Flying kick it would change the macro for Thunder fists to the flying kick macro. To fix this, create a random macro (right click on the hotkey area) and type /cast "Kick of the Heaven I" and this should fix your problem.



EDIT: Um sorry misred it, just do the oppisite using the same macro explination.


Title: Re: Kick of the Heavens 1
Post by: Dojo on February 17, 2007, 08:41:26 AM
Quote
dinged 22, got the ability, went to try it out, but it replaced flying kick on my reaction bar. Logging on now i am able to do the ability 1 then it is replaced by the kick of heavens again. Anyone else have this issue. I had DroxUI, but I went back to defaults still and im still having the issue.

I also have this issue.  It eventually fixes itself after a few more crits.

Quote
Also is nerve pinch an out of combat ability on purpose? So if im not mistaken we can only do it to mobs that are non-aggro?

Nerve Strike is working as intended.  The fact that we can only use it out of combat just means that we have to use it in combination wtih FD.  So, if you have some mobs that won't split, run right up to them and FD.  Then, while you are FD, hit Nerve Strike with one of them targeted then run home.  Or, if your group gets an add, just FD, target it, and hit Nerve Strike.