Vanguard Monks

Disciple Discussion => Disciple General => Topic started by: Morgul on February 16, 2007, 04:26:39 PM



Title: Disciple abilities?
Post by: Morgul on February 16, 2007, 04:26:39 PM
Disciple Abilities?  Any idea when we will be able to get a list of them i wanna make sure this char is right for me


Title: Re: Disciple abilities?
Post by: Perigee on February 21, 2007, 06:23:15 AM
The list I usually look at seems to be down today, but this one is fairly accurate.  I see some mistakes at lvl 50 for instance, but it will give you a good idea for now:

Quote
Disciple adventure ability list
This is a list of the adventure abilites you train from your Disciple trainer. New abilites are colored in boldface.

Level 1
Void Hand I - A Brutal attack that deals normal damage plus 6. Increases Jin by 1.
Lao'Jin Flare I - Heals an ally for 55 to 58.

Level 2
Blessed Wind I - A gracful attack that deals 50% weapon damage pluss 2. Heals your defencive target for 85 to 90 over 8 sec. Increases Jin by 1.

Level 4
Cyclone Kick I - A whirling kick that deals melee damage pluss 42.
Breath of Renewal I - Heals an ally for 149 to 157.

Level 6
Falling Petal I - Strips Lao'Jin from your opponent and grants it to an ally dealing 96 to 104 damage and increases incoming heals on your defence target by 15 for 5 minutes. Increases Jin by 1.
Touch of Woe I - Forms a dissonant bound with your opponent, forcing your opponent to take damage at every attack.

Level 8
Soul Cutter I - Attacks the soul of your opponent, dealing 21 to 27 damage and lowers your opponent's hatred toward you by 99 to 109. Increases Jin by 1.
Void Hand II - A brutal attack that deals normal damage plus 19. Increases Jin by 1.
Kiss of the Slug I - Counterattack that lowers your opponent's damage by 5 and strength by 39 for 3 attacks or 20 sec.
Dodge I - Raises your chance to dodge incoming attacks by 100% for 60 sec or until you dodge.
Astral Wind I - Heals an ally for 612 to 644.

Level 10
Blessed Wind II - A graceful attack that deals 50% eapon damage plus 2. Heals your defensive target for 312 to 328 over 8 sec. Increases Jin by 1.
Kiss of Heaven I - Forms a Harmonious Bound with an ally, healing them for 1061 to 1115 over 60 sec.
Wisdom of the Grasshopper I - Empowers an ally by increasing their strength by 28 and dexterity by 12 for 1 houer.
Astral Walk - This ability calls one of your ally's across the astral plane to your spot in the temporal world.
Reincarnate - This ability bring a fallen ally back to life with a small amount of health.
Summon Symbol of Unity - This ability will summon a spirit orb, whish someone may use to revive you or a different fallen disciple.
Celestial Breeze I - Heals all allies withing 10m from 418 to 440.
Lao'Jin Flare II - Heals an ally for 256 to 270.

Level 12
Breath of Renewal II - Heals an ally for 481 to 505.

Level 14
Cyclone Kick II - A whirling kick that deals melee damage plus 93.
Falling Petal II - Strips Lao'Jin from your opponent and grants it to an ally dealing 182 to 196 damage and increases incoming heals on your defence target by 28 for 5 minutes. Increases Jin by 1.
Concordant Hand I - A swell of Lao'Jin surrounds your attack, dealing 400% weapon damage plus 62 to 70 and heals your allies for 545 to 573. Increases Jin by 1.
Leech's Grasp I - Forms a dissonant bound with an opponent, draining 105 endrurance every 3 sec for 60 sec.
Feign Death - Allows you to fake your own death. Opponents will percive you as being a dead character and will ignore you. Your opponents will not always fall for this ability.
Sun and Moon Discipline I - Balances your spirit, healing your energy for 331 to 347.

Level 16
Soul Cutter II - Attack the soul of your opponent, dealing 39 to 45 damage and lowers your oppoent's hatred toward you you by 174 to 188. Increases Jin by 1.
Void Hand III - A brutal attack that deals normal damage plus 33. Increases Jin by 1.
Touch of Woe II - Forms a dissonant bound with your opponent, forcing your opponent to take damage at every attack.
Astral Wind II - Heals an ally for 1047 to 1101.

Level 18
Blessed Wind III - A gracful attack that deals 50% weapon damage pluss 2. Heals your defencive target for 502 to 528 over 8 sec. Increases Jin by 1.
Knife Hand I - A cutting attack that deals 117 to 127 damage over 16 sec. Increases Jin by 1.
Gift of Anguish I - Forms a Harmonious bound with an ally, increasing their damage by 10% for 60 sec.
Clarity - Clears your mind, allowing you special melee attacks have a 100% chance to score critical hits for the next 4 sec.
Favor of the Crow I - Strengthens an ally by increasing physical resistance by 80 and armour class by 207.
Kiss of the Slug II - Counterattack theat lowers your opponent's damage by 15 and strength by 69 for 3 attacks or 20 sec.
Celestial Breeze II - Heals all allies withing 10m for 678 to 712.

Level 20
Kiss of Heaven II - Forms a Harmonious bound with an ally, healing them for 1856 to 1952 over 60 sec.
Dodge II - Raises your chanse to dodge incoming attacks by 120% for 60 sec or until you dodge.
Lao'Jin Flare III - Heals an ally for 447 to 469.
Breath of Renewal III - Heals an ally for 747 to 785.

Level 22
Falling Petal III - Strips Lao'Jin from your opponent and grants it to an ally, dealing 276 to 294 damage and increases incoming heals on your defence target by 41 for 5 minutes. Increases Jin by 1.
White Lotus Strike I - Tears Lao'Jin from your opponent and grants it to an ally, dealing 289 to 307 damage and increases incoming heals on your defensive target by by 43 for 5 minutes. Increases Jin by 1.
Concordant Hand II - A swell of Lao'Jin surrounds your attack, dealing 400% weapon damage plus 96 to 104 and heals your allies for 818 to 860. Increases Jin by 1.
Wisdom of the Grasshopper II - Empowers an ally by increasing their strength by 49 and dexterity by 21 for 1 hour.
Sun Fist I - Counterattack dealing 200% weapon damage plus 27 to 33. Increases Jin by 3.
Stance Wheel - Forcefully Pushes your opponent out of whatever stance they are in.
Awakening - This ability brings a fallen ally back to live with a small amount of health.(castable while in combat)[/i]

Level 24
Cyclone Kick III - A whirling kick that deals melee damage plus 150.
Soul Cutter III - Attacks the soul of your opponent, dealing 58 to 66 damage and lowers your opponent's hatred toward you by 255 to 273. Increases Jin by 1.
Void Hand IV - A brutal attack that deals normal damage plus 48. Increases Jin by 1.
Sun and Moon Discipline II - Balances your spirit, healing your energy for 530 to 558.
Astral Wind III - Heals an ally for 1785 for 1877.

Level 26
Blessed Wind IV - A gracful attack that deals 50% weapon damage pluss 2. Heals your defencive target for 717 to 753 over 8 sec. Increases Jin by 1.
Blooming Ridge Hand I - A potent strike that deals 75% weapon damge plus 2. Whenever an opponent affected by this ability is attacked, the attacker is healed for a small amout of health. Last 30 sec. Increases Jin by 1.
Touch of the Ox I - Forms a dissonant bound with your opponent, lowering their dexterity, constitution and strenth by 62 for 60 sec.
Touch of Woe III - Forms a dissonant bound with your opponent, forcing your opponent to take damage at every attack.
Impenetrable Mind I - Fortifies an ally's mind by increasing their mental resistance by 105 for 1 hour.
Astral Gale I - Conterattack that trains 100 endurance from your opponent and gives it to your group.
Feint I - You feint, Preventing your target from attacking for 1 sec.
Celestial Breeze III - Heal all allies withing 10m for 965 to 1015.

Level 28
Knife Hand II - A cutting attack that deals 180 to 194 damage over 16 sec. Increases Jin by 1.
Leech's Grasp II - Forms a dissonant bound with an opponent, draining 210 endurance every 3 sec for 60 sec.
Favor of the Crow II - Strengthens an ally by increasing physical resistance by 116 and armour class by 297.
Kiss of the SLug III - Counterattack that lowers your oppoent's damage by 25 and strength by 99 for 3 attacks or 20 sec.
Breath of Renewal IV - Heals an ally for 1041 to 1095.

Level 30
Palm of Discord I - Ra'Jin surrounds your attack, dealing 400% weapon damage plus 234 to 250. Increasing Jin by 1.
Falling Petal IV - Strips Lao'Jin from your opponent and grants it to an ally dealing 378 to 402 damage and increases incoming heals on your defence target by 56 for 5 minutes. Increases Jin by 1.
Concordant Hand III - A swell of Lao'Jin surrounds your attack, dealing 400% weapon damage plus 131 to 141 and heals your allies for 1120 to 1178. Increases Jin by 1.
Gift of Anguish II - Forms a Harmonious bound with an ally, increasing their damage by 12% for 60 sec.
Inner Focus I - Forms a harmonious bound with an ally, healing their damage Jin by 1 every 10 sec for 60 sec.
Kiss of Heaven III - Forms a Harmonious bound with an ally, healing them for 2761 to 2903 over 60 sec.
Baiting Strike I - Causes your opponent to feal more hatred for your defensive target.
Lao'Jin Flare IV - Heals an ally for 663 to 697.

Level 32
White Lotus Strike II - Tears Lao'Jin from your opponent and grants it to an ally, dealing 417 to 443 damage and increases incoming heals on your defensive target by by 61 for 5 minutes. Increases Jin by 1.
Soul Cutter IV - Attacks the soul of your opponent, dealing 79 to 87 damage and lowers your opponent's hatred toward you by 344 to 366. Increases Jin by 1.
Void Hand V - A bruteal attack that deals normal damage plus 65. Increases Jin by 1.
Sun Fist II - Counterattack dealing 200% weapon damage plus 40 to 46. Incresing Jin by 3.
Dodge III - Raises your chanse to dodge incoing attack by 140% for 60 sec or until you dodge.
Astral Wind IV - Heals an ally for 2058 to 2164.

Level 34
Blessed Wind V - A gracful attack that deals 50% weapon damage pluss 2. Heals your defencive target for 956 to 1004 over 8 sec. Increases Jin by 1.
Blooming Ridge Hand II - A potent strike that deals 75% weapon damge plus 2. Whenever an opponent affected by this abilit is attacked, the attacker is healed for a small amount of health. Last 30 sec. Increases Jin by 1.
Cyclone Kick IV - A Whirling kick that deals melee damage pluss 213.
Essence Thief I - Strikes at the essence of your opponent, dealing 1691 to 1781 damage and draining 1486 to 1566 energy.
Wisdom of the Grasshopper III - Empowers an ally bt increasing their streath by 70 and dexterity by 30 for 1 houer.
Impenetravle Mind II - Fortifies an ally's mind by increasing their mental resistance by 133 for 1 hour.
Paralyzing Touch I - Counterattack that stuns your opponent for 30 sec, or until they are hit.
Sun of the Moon Discipline III - Balances your spirit, healing your energy for 758 to 796.
Ra'Jin Flare I - A Flare of Ra'Jin deals 1698 to 1790 damage to an oppoent.
Celestial Breeze IV - Heals all allies within 10m for 1282 to 1349.

Level 36
Touch of the Ox II - Forms a dissonant bound with your opponent, lowering their dexterity, constitution and strenhth by 82 for 60 sec.
Touch of Woe IV - Forms a dissonant bound with your opponent, forcing your opponent to take damage at every attack.
Feint II - You feint, preventing your target form attacking for 2 sec.
Baiting Strike II - Causes your opponent to feel more hatred for your defensive target.
Breath of Renewal V - Heals an ally for 1369 to 1439.

Level 38
Falling Petal V - Strips Lao'Jin from your opponent and grants it to an ally, dealing 486 to 516 damage and increases incoming heals on your defence target by 65 for 5 minutes. Increases Jin by 1.
Concordant Hand IV - A swell of Lao'Jin surrounds your attack, dealing 400% weapon damage plus 169 to 181 and heals your allies for 1456 to 1530. Increasing Jin by 1.
Councordant Palm I - A burst of Lao'Jin streams from your attack, dealing 400% weapon damage plus 169 to 181 and heals your allies for 1892 to 1988 over 16 sec, Increases Jin by 1.
Knife Hand III - A cutting attack that deals 249 to 265 damage over 16 sec. Increases Jin by 1.
Mindless Clutch I - Forms a Dissonant Bound with an opponent, draining 576 energy every 4 sec for 60 sec.
Favor of the Crow III - Strengthens an ally by increasing physical resistance by 150 and armour class by 387.
Fleeting Feet - Allows you to increase your movement by 50% for 20 sec.
Kiss of the Slug IV - Counterattack that lowers your opponent's damage by 35 and strength by 129 for 3 attacks or 30 sec.

Level 40
Palm of Discord II - Ra'Jin surrounds your attack, dealing 400% weapon damage plus 317 to 337. Increasing Jin by 1.
Soul Cutter V - Attacks the soul of your oppoentnet, dealing 101 to 111 damage and lowers your oppoenent's hatred toward you by 438 to 464. Increases Jin by 1.
Void Hand VI - A brutal attack that deals normal damage plus 82. Increases Jin by 1.
Kiss of Heaven IV - Forms a harmonious bound with an ally, healing them for 3775 to 3969 over 60 sec.
Ra'Jin Flare II - A flare of Ra'jin deals 2036 to 2144 damage to an opponent.
Lao'Jin Flare V - Heals an ally for 909 to 955.
Astral Wind V - Heals an ally for 2648 to 2784.

Level 42
Blessed Wind VI - A gracful attack that deals 50% weapon damage pluss 2. Heals your defencive target for 1214 to 1276 over 8 sec. Increases Jin by 1.
Blooming Ridge Hand III - A potent strike that deals 75% weapon damge plus 2. Whenever an opponent affected by this abilit is attacked, the attacker is healed for a small amout of health. Last 30 sec. Increases Jin by 1.
Essence Thief II - Strikes at the essence of your opponent, dealing 2129 to 2243 damage and draining 1872 to 1972 energy.
White Lotus Strike III - Tears Lao'Jin from your opponent and grants it to an ally, dealing 559 to 591 damage and increases incoming heals on your defensive target by 81 for 5 minutes. Increases Jin by 1.
Gift of Anguish III - Forms a Harmonious bound with an ally, increasing their damage by 15% for 60 sec.
Gift of Vitae I - Forms a Harmonious bound with an ally, transferring 428 endurance every 2 sec for 60 sec (Discussion on beta forums seemed to inidicate that this should probably read 428 Endurance over 60 seconds, pulsing every 2 seconds. We'll have to wait and see. - YTGraham)
Inner Focus II - Forms a harmonious bound with an ally, healing their damage Jin by 1 every 6 sec for 60 sec.
Leech's Grasp III - Forms a dissonant bound with an opponent, draining 315 endurance every 3 sec for 60 sec.
Impenetrable Mind III - Fortifies an ally's mind by increasing their mental resistance by 161 for 1 hour.
Kiss of Torment I - A surge of Ra'Jin deals 2124 to 2238 damage to an opponent.
Sun Fist III - Counterattack dealing 200% weapon damage plus 55 to 61. Increases Jin by 3.
Baiting Strike III - Causes your opponent to feal more hatred for your defensive target.
Cyclone Breeze V - Heals all allies within 10m for 1637 to 1721.

Level 44
Cyclone Kick V - A whirling kick that deals melee damage plus 282.
Paralyzing Touch II - Counterattack that paralyzes your opponent for 30 sec or until they are hit.
Dodge IV - Raises your chanceto dodge incoming attacks by 160% for 60 sec or until you dodge.
Sun and Moon Discipline IV - Balances your spirit, healing your energy for 1017 to 1069.
Breath of Renewal VI - Heals an ally for 1731 to 1819.

Level 46
Fist of Discord I - Ra'Jin surges from your attack dealing 400% weapon damage plus 494 to 524. Increases Jin by 1.
Falling Petal VI - Strips Lao'Jin from your opponent and grants it to an ally dealing 603 to 639 damage and increases incoming heals on your defence target by 87 for 5 minutes. Increases Jin by 1.
Concordant Hand V - A Swell of Lao'Jin surrounds your attack, dealing 400% weapon damage plus 211 to 225 and heals your allies for 1828 to 1922. Increases Jin by 1.
Concordant Plam II - A Burst of Lao'Jin streams form your attack dealing 400% weapin damage plus 211 to 224 and heals your allies for 2374 to 2496 over 16 sec. Increases Jin by 1.
Touch of the Ox III - Forms a dissonant bound with your opponent, lowering their dexterity, constitution and strength by 102 for 60 sec.
Touch of Woe V - Forms a dissonant bond with your oppoent, forcing your opponent to take damage at every attack.
Wisdom of the Grasshopper IV - Empowers an ally by increasing their strength by 92 and dexterity by 39 for 1 hour.
Purify - Purifies ally's body, increasing heals on your defensive target by 79 for the next 20 sec.
Feint III - You feint, preventing your target from attacking for 3 sec.
Ra'Jin Flare III - A Flare of Ra'Jin Deals 2389 to 2515 damage to an opponent.

Level 48
Knife Hand IV - A cutting attack that deals 324 to 344 damage over 16 sec. Increases Jin by 1.
Soul Cutter VI - Attacks the soul of your opponent, dealing 125 to 135 damage and lowers your oppoent's hatered towerd you by 538 to 570, Increasing Jin by 1.
Void Hand VII - A brutal attack that deals normal damage plus 101. Increases Jin by 1.
Mindless Clutch II - Forms a dissonant bound with an opponent, draining 784 energy every 4 sec for 60 sec LV 48 (Discussion on beta forums seemed to inidicate that this should probably read 784 Endurance over 60 seconds, pulsing every 4 seconds. We'll have to wait and see. - YTGraham)
Favor of the Crow IV - Strengthens an ally by increasing physical resistance by 186 and armour class by 477.
Kiss of the Slug V - Counterattack that lowers your oppoentäs damage by 45 and strength by 159 for 3 attacks or 20 sec.
Kiss of Torment II - A surge of Ra'Jin deals 2480 to 2612 damage to an opponent.
Baiting Strike IV - Causes your opponent to fell more hatred for your defensive target.
Astral Wind VI - Heals an ally for 3303 to 3473.

Level 50
Blessed Wind VII - A Graceful attack that deals 50% weapon damage plus 2. Heals your defencive target for 1506 to 1584 over 8 sec. Increases in by 1.
Blooming Ridge Hand IV - A potent strike that deals 75% weapon damge plus 2. Whenever an opponent affected by this abilit is attacked, the attacker is healed for a small amout of health. Last 30 sec. Increases Jin by 1.
Essence Thief III - Strikes at the essence of your oppoent, dealing 2596 to 2734 damage and drainign 2286 to 2408 energy.


Title: Re: Disciple abilities?
Post by: Atelic Sceadugenga on February 22, 2007, 03:36:03 AM
Nice list, where did you find it?

Can we get this stickeyed?