Vanguard Monks

Monk Discussion => Monk General => Topic started by: Vazerai Mordorus on February 13, 2007, 10:43:26 AM



Title: Stance bonuses missing!
Post by: Vazerai Mordorus on February 13, 2007, 10:43:26 AM
Helo everyone,

What I find lacking at the moment for this website is a list of stance bonuses. I think its important that they are listed because it can help someone choose what type of style they will go.

I will start out by listing the stance bonuses for Drunken style.

(forget the name, but its the offensive one) 10% more damage 25% more aggression.
(Drunken Mastery) 10% haste 5% dodge
(Drunken Sway) 30% dodge -10% accuracy




Title: Re: Stance bonuses missing!
Post by: Naum on February 13, 2007, 08:32:01 PM
Harmonic

Tiger Stance: Increased critical chance by 20%, increasing endurance costs by 50%
Harmonious Body Stance: Regenerates jin over time (This one is almost useless in my eyes)
Crane Stance: +20% on block,parry,dodge. Decreased endurance costs 25%, lowers damage 20%.

Crane takes me from 25% -> 65% evasion as of now, making it possible to tank/offtank/emergencytank 4 dotters around or a few levels above me without being a complete manasink.


Title: Re: Stance bonuses missing!
Post by: Darthas on February 13, 2007, 09:07:53 PM
How fast is the Jin regen in the harmonious stance?  From the sound of it doesn't seem like much...


Title: Re: Stance bonuses missing!
Post by: Naum on February 13, 2007, 09:23:34 PM
2-3 Jin / minute? I'm not really sure just guessing. Much faster to get it up by hitting something anyway.

Edit: Just logged in and timed it, took me 2 minutes and 5 seconds to get 3 Jin...


Title: Re: Stance bonuses missing!
Post by: Valant on February 14, 2007, 01:04:37 AM
Its slow Darthas, but combined with meditation, you can get to max Jin in a few minutes if you are in between fights, waiting on group members, bored (; P) etc.



Title: Re: Stance bonuses missing!
Post by: jojo on February 14, 2007, 03:21:00 AM

That sounds really slow to me as well....but, would it maybe be more useful at high (like over 40) levels? Our jin max goes up as we level, so if you have it on while traveling, etc, it might be kind of nice then. just a thought


Title: Re: Stance bonuses missing!
Post by: Darthas on February 14, 2007, 04:22:25 AM
Those were my thoughts, as I'm on a pvp server I would find it helpful to have my jin full whenever running from one place to another, so I can frontload as much damage as possible if I run into someone. 

Also, it is just me or is crane by far the best stance out of them all?  Unless I'm reading it wrong, your damage over time actually goes UP by 5%, since even though each hit is for less, you can use more over time, not to mention the defensive bonuses are greater than the supposed "tanking" specialty (drunken sway).


Title: Re: Stance bonuses missing!
Post by: Soluss on February 14, 2007, 09:06:10 AM
the jin regen is useless while traveling because you lose jin overtime while not in combat faster then you gain it from the stance. that to me is what makes it useless.