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Title: Monk mezz? Post by: Bloodwave on January 24, 2007, 02:31:13 PM I read on the Vanguard forums that the monk has a mezz as well as feign death, but I don't see it listed on the abilities page. Was just wondering if this is true, since with mezz, a monk will be great puller.
Title: Re: Monk mezz? Post by: Kaji on January 24, 2007, 03:05:21 PM Indeed we do. You are referring to Nerve Strike I:
http://www.vanguardmonks.com/index.php?option=com_monkabilities&Itemid=56&ability=Nerve+Strike+I Title: Re: Monk mezz? Post by: Zhao Ti Xuan on January 24, 2007, 03:48:52 PM What's the cooldown on that?
Title: Re: Monk mezz? Post by: Ample on January 24, 2007, 04:04:24 PM I am pretty sure its 30 sec cool down timer. So we are not a premier CC class also before you try. I have already attempted to Storm Stride with it and it wont let you :tickedoff:
Title: Re: Monk mezz? Post by: Ninbei on January 24, 2007, 11:23:34 PM One wierd thing with nerve stike is... it cannot be used once in combat.
This has got to be a huge joke. This requirement means i CANNOT enter into combat before i use the skill. Ok, how the #### am i supposed to get into melee range to stun a mob without the mob trying to kick my ass? It's not like we can sneak. Title: Re: Monk mezz? Post by: Soluss on January 25, 2007, 06:06:14 AM I believe fein death is "suppose" to take you out of combat. I know sometimes it does and other times it bugs no but it is suppose to
Title: Re: Monk mezz? Post by: Taiel on January 25, 2007, 10:44:48 AM Ok, how the #### am i supposed to get into melee range to stun a mob without the mob trying to kick my ass? It's not like we can sneak. We can Sneak. Came through on one of the final patches before Beta was shut down. Title: Re: Monk mezz? Post by: Ninbei on January 25, 2007, 11:34:10 AM We can Sneak. Came through on one of the final patches before Beta was shut down. Interesting!! Never saw the patch note on this but if we do get sneak then it explains the seemingly stupid requirement of nerve strike. thanks for the info Title: Re: Monk mezz? Post by: Soluss on January 25, 2007, 12:09:41 PM where did you see that we get sneak?
Title: Re: Monk mezz? Post by: Kaji on January 25, 2007, 12:24:44 PM where did you see that we get sneak? Check out the attachment. Unfortunately, I forgot to grab the details on it as I was taking screenshots for the ability database. >:( Title: Re: Monk mezz? Post by: Dojo on January 25, 2007, 12:34:59 PM Interesting...I was also unaware of Sneak.
In regards to the out-of-combat question. Lets say you run up to two mobs and FD. When youre laying there in FD you are not in combat, but you can still use your abilities. So, you can run up, FD, and then mezz one...aggro'ing the other and bringing only one back to camp Title: Re: Monk mezz? Post by: Soluss on January 25, 2007, 03:19:52 PM Oh nice but by the looks of it... either its a lvl 34 ability or it is a low level ability you have not purchased. and yes Kilkalae that is the way I was thinking with FD and nerve strike
Title: Re: Monk mezz? Post by: Zhao Ti Xuan on January 26, 2007, 09:47:03 AM Cool! Being able to sneak will be a huge benefit during solo play especially.
Title: Re: Monk mezz? Post by: Qonk on January 27, 2007, 02:59:41 PM We can Sneak. Came through on one of the final patches before Beta was shut down. Interesting!! Never saw the patch note on this but if we do get sneak then it explains the seemingly stupid requirement of nerve strike. thanks for the info It's not a stupid requirement, monks can get out of combat any time they want via FD. As far as sneak, dragon monks have always had sneak+lev in the form of an ability, but last I checked it was a 40+ ability. Are you guys saying all monks get a sneak at lower levels now? Title: Re: Monk mezz? Post by: Dojo on February 02, 2007, 01:50:46 PM I just got Nerve Strike but I haven't had a chance to try it out yet. I believe it will be extremely useful maybe even to the point where it might get nerfed. Because, as it was stated above, we can leave combat anytime we want. So basically we can mezz just as well as psi's can. And yes, it is a 30 second cooldown, so we can only mezz one mob at a time.
After I try it a bit, I'll let you know about the reliability and if it lasts 30 seconds every time. Title: Re: Monk mezz? Post by: Dojo on February 02, 2007, 09:03:54 PM Ok, I messed around with it tonight and it seems to work for a solid 30 seconds every time. It just sucks when someone breaks it b/c of the 30 second cooldown.
Title: Re: Monk mezz? Post by: Hadori on February 06, 2007, 01:06:38 AM Ok, im lvl 22 monk, got this Nerve Strike ability yesterday, and still havent figured out how to use it normaly.
FD -> Nerve Strike is not normal. I hardly imagine that it supposed to work this way. As a dragon monk i dont have sneak yet, and if sneak comes on 40+ and mezz on lvl 22, then something is wrong with this design. I had an idea that it should work with Storm Stride. You teleport from out of combat, hit one of the targets and mezz it. Sounds reasonable. But it does not work like this. So i think its bugged some way. it should either work with SS or work in combat. Or maybe you must be considered "in combat" after you deal first strike, now when mob agroes on you. Title: Re: Monk mezz? Post by: Jaamon on February 20, 2007, 04:05:01 PM This ability is pretty darn useful in my opinion.
If someone besides you is pulling, mez an add before hitting anything else. If you're pulling, prox pull and mez the add. If you're already in combat and need to control an add, FD and then mez. We are not Psi's. Expect our CC ability to have a few limitations... Title: Re: Monk mezz? Post by: Maciver on February 21, 2007, 05:04:06 AM This ability is pretty darn useful in my opinion. If someone besides you is pulling, mez an add before hitting anything else. If you're pulling, prox pull and mez the add. If you're already in combat and need to control an add, FD and then mez. We are not Psi's. Expect our CC ability to have a few limitations... If it works like this, i agree. This will be awesome to have. Title: Re: Monk mezz? Post by: Kabal on February 21, 2007, 10:11:44 AM Its amazing for splitting mobs as well if you are having trouble splitting them the conventional way.
Example: Pull 2 mobs than Feign Death when they are close to you, Nerve strike one. Pull the other mob back to your group and then feign death again. You will lose all aggro on the one you nerve striked and he will walk back to his location after the nerve strike wears off rather than coming and attacking you and your group. Title: Re: Monk mezz? Post by: Kanan on February 26, 2007, 10:21:51 AM I've been using it on 2 pulls by having the tank pull one & I just run up & nerve striking the one the tank's not on.
I'm not sure abt it lasting the full 30 secs tho. The sorcerers I was working with were having a really bad time with their sleeps wearing off way early.
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